Paharedara

Paharedara is the gatekeeper, defender, and magnum opus of Ishkaril's ingenious tinkerers. A steadfast, battle-ready golem with a soul of its own, Paharedara's creation was the trigger that nearly imprisoned the city for 333 years. The dweomerworkers of Ishkaril were advised by archons of Moradin repeatedly during the process, each time warning of dire consequences and suggested alternatives - each time, the dwarves dismissed the archons, knowing that the city had weathered many engineering disasters and that the alternatives were too costly or would require the restarting of the many-year long project. Little did they know that the consequences would involve divine wrath, locking them in an ethereal prison and leaving the golem alone in the empty city for the crime of creating a life that did not know faith, and possibly could not ever know faith.

The party entered the city, working their way through a theological lock and ethereal monsters disturbed by the presence of the dwarves where they did not belong. They met with the angelic jailkeeper, Amanita, who agreed to speak to his superiors if the party could give Paharedara faith and wisdom. They did so, Paharedara pledging loyalty to Moradin to save its city, and the city pledging to never make this mistake again. It learned of the outside world from the party, but has no plans to ever leave its charge. It does, however, keep close the painting of a windmill that Honest John gave it.